Veille Scientifique étudiante concernant la cognition partagée (SharedCognition) et la polarisation politique
Alimenté par : Claudia Dapino Ponel, Madeline Desmurs
Cette application est une plateforme collaborative de veille scientifique permettant d'importer des publications depuis PubMed, de suivre leur lecture, d'en extraire les éléments méthodologiques clés (protocole, variables, résultats), et de constituer une synthèse structurée pour faciliter la réalisation de revues de littérature.
Dernière synchronisation : 11/06/2026
perception de la présence d'autres individus dans un environnement numérique sans interaction
61 articles disponibles
( "social presence" OR copresence OR "co-presence" OR "mere presence" OR "perceived presence of others" OR "virtual audience" OR "virtual bystanders" ) AND ( online OR digital OR virtual OR computer-mediated ) AND ( experiment OR attention OR engagement OR perception OR performance )
BACKGROUND: Effective doctor-patient communication is crucial for patient health outcomes, emotional well-being, and overall satisfaction. In undergraduate medical education, such skills are often tau…
The visual system may perceptually process conspecifics more efficiently when they are interacting, versus not, to support social cognitive functions such as group detection. In three experiments, you…
BACKGROUND: Few studies have examined social anxiety symptoms during online social interactions. We examined self-report symptoms in individuals with elevated social anxiety in online interactions in …
This study investigates how partner avatar design affects learning and memory when an avatar serves as a lecturer. Based on earlier research on the environmental context dependency of memory, we hypot…
BACKGROUND: Podcasts have emerged as a prominent audio medium in the everyday lives of young adults. Despite their growing popularity, the relationship between podcast listening and subjective well-be…
Mixed Reality Agents (MiRAs) have been extensively studied to enhance virtual-physical interactions, using their ability to exist in both virtual and physical environments. However, little research ha…
Embodied conversational agents (ECAs) are key social interaction partners in various virtual reality (VR) applications, with their perceived social presence significantly influencing the quality and e…
Physiological synchrony refers to the temporal alignment of bodily signals, such as heart rate variability, between two or more individuals during social interaction. It reflects implicit, often uncon…
This study proposes a process model for sharing ambiguous category concepts in virtual reality (VR) using an active inference framework. The model executes a dual-layer Bayesian update after observing…
This study investigates how the presence of people in a built environment influences visual attention and navigational performance. Using immersive virtual reality and eye-tracking, participants navig…
A "sense of agency" is the feeling that one is the cause of events in the world. The presence of others has been shown to create a diffusion of responsibility and thus reduce individuals' explicit rat…
This study is the first to explore the interplay between haptic interaction and avatar representation in Shared Virtual Environments (SVEs). Specifically, how these factors shape users' sense of socia…